Releases Tags
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Major Refactor, Textual->Text, no more Label or Icon, use = Instead
released this 1 week ago | 2 commits to main since this release
Changed Textual to Text, then got rid of everythign that is replaced with a working = centering system.
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Adding Icons, Fixing Sprite Chope Bug, Fixing Backends
released this 1 week ago | 9 commits to main since this release
This changes up the backend API so that it makes more sense, adds the guecs::Icon class for icons, and fixes the bug where Sprites get chopped.
- Backend now uses get_icon, get_sprite, and get_shader.
- Icon is just Sprite that doesn't resize. It'll get more Icon related features later.
- Sprites had a bug where they'd get chopped if something else changes the TextureRect of the source sprite. This was because I just grabbed the source sprite texture rect instead of making a new one based on SpriteTexture.frame_size.
Try it and email me if you have problems help@learncodethehardway.com.
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