A GUI library for games that's so small you won't even know its there.
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lel-guecs/tests/textures.cpp

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#include <catch2/catch_test_macros.hpp>
#include <fmt/core.h>
#include <string>
#include "textures.hpp"
using namespace fmt;
TEST_CASE("test texture management", "[textures]") {
textures::init();
auto spider = textures::get("textures_test");
REQUIRE(spider.sprite != nullptr);
REQUIRE(spider.texture != nullptr);
auto image = textures::load_image("assets/textures_test.png");
}