A GUI library for games that's so small you won't even know its there.
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lel-guecs/meson.build

118 lines
3.2 KiB

# clang might need _LIBCPP_ENABLE_CXX26_REMOVED_CODECVT
project('lel-guecs', 'cpp',
version: '0.2.0',
default_options: [
'cpp_std=c++20',
'cpp_args=-D_GLIBCXX_DEBUG=1 -D_GLIBCXX_DEBUG_PEDANTIC=1',
])
# use this for common options only for our executables
cpp_args=[]
link_args=[]
# these are passed as override_defaults
exe_defaults = [ 'warning_level=2' ]
cc = meson.get_compiler('cpp')
dependencies = []
if build_machine.system() == 'windows'
sfml_main = dependency('sfml_main')
opengl32 = cc.find_library('opengl32', required: true)
winmm = cc.find_library('winmm', required: true)
gdi32 = cc.find_library('gdi32', required: true)
dependencies += [
opengl32, winmm, gdi32, sfml_main
]
exe_defaults += ['werror=true']
elif build_machine.system() == 'darwin'
add_global_link_arguments(
language: 'cpp',
)
opengl = dependency('OpenGL')
corefoundation = dependency('CoreFoundation')
carbon = dependency('Carbon')
cocoa = dependency('Cocoa')
iokit = dependency('IOKit')
corevideo = dependency('CoreVideo')
link_args += ['-ObjC']
exe_defaults += ['werror=false']
dependencies += [
opengl, corefoundation, carbon, cocoa, iokit, corevideo
]
endif
catch2 = subproject('catch2').get_variable('catch2_with_main_dep')
fmt = subproject('fmt').get_variable('fmt_dep')
json = subproject('nlohmann_json').get_variable('nlohmann_json_dep')
freetype2 = subproject('freetype2').get_variable('freetype_dep')
flac = subproject('flac').get_variable('flac_dep')
ogg = subproject('ogg').get_variable('libogg_dep')
vorbis = subproject('vorbis').get_variable('vorbis_dep')
vorbisfile = subproject('vorbis').get_variable('vorbisfile_dep')
vorbisenc = subproject('vorbis').get_variable('vorbisenc_dep')
sfml_audio = subproject('sfml').get_variable('sfml_audio_dep')
sfml_graphics = subproject('sfml').get_variable('sfml_graphics_dep')
sfml_system = subproject('sfml').get_variable('sfml_system_dep')
sfml_window = subproject('sfml').get_variable('sfml_window_dep')
dependencies += [
fmt, json, freetype2,
flac, ogg, vorbis, vorbisfile, vorbisenc,
sfml_audio, sfml_graphics,
sfml_system, sfml_window
]
sources = [
'src/config.cpp',
'src/dbc.cpp',
'src/guecs.cpp',
'src/lel.cpp',
'src/sfml/shaders.cpp',
'src/sfml/sound.cpp',
'src/sfml/textures.cpp',
'src/sfml/components.cpp',
]
lel_guecs_inc = include_directories('include')
lel_guecs_lib = static_library('lel-guecs',
sources,
pic: true,
cpp_args: cpp_args,
include_directories: lel_guecs_inc,
override_options: exe_defaults,
dependencies: dependencies)
lel_guecs_dep = declare_dependency(
link_with: lel_guecs_lib,
include_directories: lel_guecs_inc)
executable('runtests', [
'tests/lel.cpp',
'tests/guecs.cpp',
'tests/shaders.cpp',
'tests/sound.cpp',
'tests/textures.cpp',
],
cpp_args: cpp_args,
link_args: link_args,
override_options: exe_defaults,
include_directories: lel_guecs_inc,
link_with: [lel_guecs_lib],
dependencies: dependencies + [catch2])
executable('calc', [
'demos/calc.cpp',
],
cpp_args: cpp_args,
link_args: link_args,
override_options: exe_defaults,
include_directories: lel_guecs_inc,
link_with: [lel_guecs_lib],
dependencies: dependencies)