A GUI library for games that's so small you won't even know its there.
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lel-guecs/include/guecs/sfml/backend.hpp

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384 B

#include "guecs/ui.hpp"
namespace sfml {
class Backend : public guecs::Backend {
int $shaders_version = 0;
public:
Backend();
guecs::SpriteTexture texture_get(const string& name);
void sound_play(const string& name);
void sound_stop(const string& name);
std::shared_ptr<sf::Shader> shader_get(const std::string& name);
bool shader_updated();
};
}