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A GUI library for games that's so small you won't even know its there.
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52 Commits
1 Branch
2 Tags
2.7 MiB
C++ 53.2%
Python 36%
Meson 4.5%
Ragel 1.8%
Makefile 1.5%
Other 3.1%
 
 
 
 
 
 
Tag: Branch: Tree: 0d91c554c6
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lel-guecs/include/guecs
History
Zed A. Shaw 9e9b9620c9
Major refactoring but now centering text and sprites works. See Issue #16 for why only those and not anything else yet.
6 days ago
..
sfml Major refactoring but now centering text and sprites works. See Issue #16 for why only those and not anything else yet. 6 days ago
lel.hpp You can now set a sprite as a background in Background which will simplify a lot of games that just place sprites over a single image. 2 months ago
theme.hpp Fix up the backend so it has sane names like get_sprite and get_icon, then implemented a guecs::Icon for icons. Those don't scale and typically have other properties different from a Sprite. 7 days ago
ui.hpp Implement a way to map entities to their names, which comes up often enough. 3 weeks ago
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