Commit Graph

  • 9cc6724df8 Sort of working scrolling window thing. Zed A. Shaw 2024-08-20 16:52:54 -0400
  • 4227ee1cdc Use an ostringstream for the output and make the test actually confirm the results. Zed A. Shaw 2024-08-12 13:33:36 -0400
  • 38104f60f3 Looks like the brainfuck is working. It can do a hello world program. Zed A. Shaw 2024-08-11 12:34:37 -0400
  • 5b18849ddc Just a little cleanup before getting serious again. Zed A. Shaw 2024-08-10 15:09:54 -0400
  • 52b59d38ad Move the tests to catch2 so I can get tap output for the game. Zed A. Shaw 2024-08-10 06:59:28 -0400
  • 1fb99618bf A simple brainfuck interpreter for the game's idea. Zed A. Shaw 2024-08-10 03:21:11 -0400
  • 984031bf33 Test passes now, and most of the gear is working, but now I think I can't use doctest because it doesn't support TAP output. Zed A. Shaw 2024-08-09 23:16:00 -0400
  • 440be444ea Moved the game engine into its own unit and then made a failing test for it. Zed A. Shaw 2024-08-09 23:01:06 -0400
  • fb5bf9d733 A quick and dirty test with doctest. Should be good enough. Zed A. Shaw 2024-08-09 12:47:44 -0400
  • 4365bfa98d A thread version of a UI that updates the the background. Zed A. Shaw 2024-08-09 12:31:38 -0400
  • 20999eddd7 Finally got the buttons working on a simple UI that also does other things behind the scenes. Need to study FTXUI more though as I didn't catch the error with Render(). Zed A. Shaw 2024-08-09 09:41:52 -0400
  • aee2ac5b27 Rename the hack spike of the game idea to its final name. Start a test of FTXUI for the game. Zed A. Shaw 2024-08-06 01:38:28 -0400
  • 00597c0aaa A bit of restructuring and some color output for fun. Zed A. Shaw 2024-08-06 01:02:08 -0400
  • 5c1b6d9243 Way quicker and easier to simply use the .gitignore to figure out if an important file has changed. This is probably chock full of bugs and memory leaks but it is working. Zed A. Shaw 2024-08-04 08:51:22 -0400
  • 83b6aa7cd0 I now have the kernel of the game prototyped. Zed A. Shaw 2024-08-01 20:59:34 -0400
  • f1ee5e82f4 The watchgit works but I don't think I really need libgit2 at all if I can just process the .gitignore correctly. Zed A. Shaw 2024-08-01 18:30:29 -0400
  • 899e481c9d A little better build but I really need to clean this up and use a state machine to handle the process. Zed A. Shaw 2024-08-01 07:01:27 -0400
  • 93b181cdbc Quick attempt at an xmake.lua build. Doesn't work. Zed A. Shaw 2024-08-01 07:01:04 -0400
  • 09d8fe3c01 Using a hack to make makeprg run Meson Zed A. Shaw 2024-07-30 16:48:07 -0400
  • 374e50a75b Don't need this include. Zed A. Shaw 2024-07-30 06:05:45 -0400
  • 5f87d9846c First drop the game's core mechanic that compiles. Zed A. Shaw 2024-07-30 06:01:39 -0400