Use main.cpp and disable healing for now.

master
Zed A. Shaw 7 days ago
parent c47e688b0b
commit f5f8cdba37
  1. 3
      game_engine.cpp
  2. 0
      main.cpp
  3. 2
      meson.build

@ -118,7 +118,8 @@ void GameEngine::SUCCESS(GameEvent ev) {
assert(ev == GameEvent::BUILD_DONE && "success state expected BUILD_DONE"); assert(ev == GameEvent::BUILD_DONE && "success state expected BUILD_DONE");
++rounds; ++rounds;
++streak; ++streak;
heal(); dbc::log("healing is disabled for now");
// heal();
state(GameState::IDLE); state(GameState::IDLE);
} }

@ -103,7 +103,7 @@ sources = [
executable('escape_turings_tarpit', sources + [ executable('escape_turings_tarpit', sources + [
'escape_turings_tarpit.cpp' 'main.cpp'
], ],
cpp_args: cpp_args, cpp_args: cpp_args,
link_args: link_args, link_args: link_args,

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