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@ -20,6 +20,31 @@ using namespace fmt; |
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#define BUF_MAX 1024 |
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#define BUF_MAX 1024 |
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class GameEngine { |
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int hit_points = 0; |
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public: |
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GameEngine(int hp) : hit_points(hp) {}; |
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bool hit(unsigned int damage) { |
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hit_points -= damage; |
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if(is_dead()) { |
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println("YOU DIED!"); |
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} else { |
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println("DAMAGE {}, HP: {}", damage, hit_points); |
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} |
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// super dumb but I'll clean it up later
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return is_dead(); |
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} |
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bool is_dead() { |
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return hit_points <= 0; |
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} |
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}; |
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/*
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/*
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* No idea what the semantics of this are. Will need |
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* No idea what the semantics of this are. Will need |
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* to research git's dumb terminology to figure out why |
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* to research git's dumb terminology to figure out why |
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@ -109,7 +134,7 @@ class UpdateListener : public efsw::FileWatchListener { |
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} |
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} |
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}; |
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}; |
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void run_build(const char* command) { |
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void run_build(GameEngine &game, const char* command) { |
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regex err_re("(.*?):([0-9]+):([0-9]+):\\s*(.*?):\\s*(.*)\n*"); |
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regex err_re("(.*?):([0-9]+):([0-9]+):\\s*(.*?):\\s*(.*)\n*"); |
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char buffer[BUF_MAX]; // BUF_MAX is a define already?
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char buffer[BUF_MAX]; // BUF_MAX is a define already?
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@ -141,7 +166,14 @@ void run_build(const char* command) { |
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lnumber, col, type, message); |
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lnumber, col, type, message); |
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stats_out << result; |
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stats_out << result; |
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cout << "MATCHED: " << quoted(result); |
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println("{} @ {}:{}:{} {}", type, file_name, lnumber, col, message); |
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if(type == "error") { |
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game.hit(4); |
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} else { |
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game.hit(1); |
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} |
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} |
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} |
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} |
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} |
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@ -149,7 +181,6 @@ void run_build(const char* command) { |
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dbc::post("a post test", [&]() { return !stats_out.is_open(); }); |
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dbc::post("a post test", [&]() { return !stats_out.is_open(); }); |
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} |
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} |
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int main(int argc, char *argv[]) |
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int main(int argc, char *argv[]) |
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{ |
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{ |
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git_repository* repo = nullptr; |
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git_repository* repo = nullptr; |
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@ -174,6 +205,8 @@ int main(int argc, char *argv[]) |
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print("Watching directory {} for changes...\n", git_path); |
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print("Watching directory {} for changes...\n", git_path); |
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efsw::WatchID wid = fileWatcher->addWatch(git_path, listener, true); |
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efsw::WatchID wid = fileWatcher->addWatch(git_path, listener, true); |
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GameEngine game{100}; |
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while(true) { |
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while(true) { |
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print("WAITING...\r"); |
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print("WAITING...\r"); |
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fileWatcher->watch(); |
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fileWatcher->watch(); |
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@ -181,7 +214,7 @@ int main(int argc, char *argv[]) |
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if(listener->changes) { |
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if(listener->changes) { |
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sleep(1); |
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sleep(1); |
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println("CHANGES! Running build {}", build_cmd); |
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println("CHANGES! Running build {}", build_cmd); |
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run_build(build_cmd); |
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run_build(game, build_cmd); |
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listener->reset_state(); |
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listener->reset_state(); |
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} |
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} |
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sleep(1); |
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sleep(1); |
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@ -191,8 +224,7 @@ int main(int argc, char *argv[]) |
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} catch(dbc::Error &err) { |
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} catch(dbc::Error &err) { |
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print("ERROR: {}\n", err.message); |
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print("ERROR: {}\n", err.message); |
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if(repo != nullptr) git_repository_free(repo); |
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if(repo != nullptr) git_repository_free(repo); |
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git_libgit2_shutdown(); |
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return 1; |
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return 1; |
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} |
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} |
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git_libgit2_shutdown(); |
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} |
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} |
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