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@ -88,7 +88,7 @@ void Builder::building(BuildEvent ev) { |
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build_out = NULL; |
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game.event(GameEvent::BUILD_DONE); |
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state(DONE); |
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state(BuildState::DONE); |
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} else { |
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auto m = parse_line(line); |
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@ -96,7 +96,7 @@ void Builder::building(BuildEvent ev) { |
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gui.output(format("HIT WITH {} @ {}:{}:{} {}", m.type, m.file_name, m.lnumber, m.col, m.message)); |
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game.event(GameEvent::HIT, m.type); |
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} |
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state(READING); |
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state(BuildState::READING); |
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} |
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} |
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@ -117,7 +117,7 @@ void Builder::start(BuildEvent ev) { |
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wid = fileWatcher->addWatch(git_path, listener, true); |
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fileWatcher->watch(); |
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state(WAITING); |
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state(BuildState::WAITING); |
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} |
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void Builder::waiting(BuildEvent ev) { |
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@ -125,7 +125,7 @@ void Builder::waiting(BuildEvent ev) { |
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game.event(GameEvent::BUILD_START); |
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gui.building(); |
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gui.output(format("CHANGES! Running build {}", build_cmd)); |
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state(FORKING); |
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state(BuildState::FORKING); |
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} |
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} |
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@ -135,16 +135,16 @@ void Builder::forking(BuildEvent ev) { |
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if(status == std::future_status::ready) { |
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build_out = build_fut.get(); |
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state(READING); |
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state(BuildState::READING); |
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} else { |
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state(FORKING); |
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state(BuildState::FORKING); |
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} |
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} else { |
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build_fut = std::async([&]() { |
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return start_command(build_cmd); |
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}); |
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state(FORKING); |
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state(BuildState::FORKING); |
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} |
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} |
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@ -155,9 +155,9 @@ void Builder::reading(BuildEvent ev) { |
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if(status == std::future_status::ready) { |
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line = read_fut.get(); |
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state(BUILDING); |
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state(BuildState::BUILDING); |
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} else { |
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state(READING); |
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state(BuildState::READING); |
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} |
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} else { |
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read_fut = std::async([&]() { |
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@ -173,14 +173,14 @@ void Builder::done(BuildEvent ev) { |
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listener->reset_state(); |
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gui.output("^^^^^^^^^^^ END ^^^^^^^^^^^"); |
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state(WAITING); |
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state(BuildState::WAITING); |
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} |
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void Builder::exit(BuildEvent ev) { |
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if(ev == QUIT) { |
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fileWatcher->removeWatch(wid); |
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git_libgit2_shutdown(); |
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state(EXIT); |
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state(BuildState::EXIT); |
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} |
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} |
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