A weird game.
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turings-tarpit/watchgit.cpp

184 lines
4.4 KiB

#include <iostream>
#include <iomanip>
#include <fstream>
#include <fmt/core.h>
#include <fmt/chrono.h>
#include <regex>
#include <string>
#include <iterator>
#include <ctime>
#include "dbc.h"
#include <unistd.h>
#include <stdio.h>
#include <git2.h>
#include <efsw/efsw.hpp>
#include <regex>
#include <set>
#include <filesystem>
using namespace std;
using namespace fmt;
namespace fs = std::filesystem;
#define BUF_MAX 1024
class GameEngine {
int hit_points = 0;
public:
GameEngine(int hp) : hit_points(hp) {};
bool hit(unsigned int damage) {
hit_points -= damage;
if(is_dead()) {
println("YOU DIED!");
} else {
println("DAMAGE {}, HP: {}", damage, hit_points);
}
// super dumb but I'll clean it up later
return is_dead();
}
bool is_dead() {
return hit_points <= 0;
}
};
class UpdateListener : public efsw::FileWatchListener {
public:
bool changes = false;
git_repository* repo = nullptr;
UpdateListener(git_repository *r) : repo(r) {};
void handleFileAction(efsw::WatchID watchid,
const std::string& dir,
const std::string& filename,
efsw::Action action,
std::string oldFilename) override
{
// this is some gnarly BS here, probably tons
// of memory leaks for now but it's working
int ignored = 1;
auto the_path = fs::path(dir) / fs::path(filename);
string full_path = the_path.lexically_normal().string();
std::replace(full_path.begin(),
full_path.end(), '\\', '/');
int rc = git_ignore_path_is_ignored(&ignored, repo, full_path.c_str());
dbc::check(rc == 0, "git ignored failed.");
if(!ignored) {
println("filename={}, ignored={}", full_path.c_str(), ignored);
changes = changes || !ignored;
}
}
void reset_state() {
changes = false;
}
};
void run_build(GameEngine &game, const char* command) {
regex err_re("(.*?):([0-9]+):([0-9]+):\\s*(.*?):\\s*(.*)\n*");
char buffer[BUF_MAX]; // BUF_MAX is a define already?
ofstream stats_out;
stats_out.open("stats.csv", ios::out | ios::app);
std::time_t tstamp = std::time(nullptr);
dbc::check(stats_out.good(), "Error opening stats.csv file.");
dbc::pre("simple test", [&]() { return stats_out.good(); });
FILE *build_out = popen(command, "r");
dbc::check(build_out != nullptr, "Failed to run command.");
while(fgets(buffer, BUF_MAX, build_out) != nullptr) {
string line(buffer); // yeah, that's probably a problem
smatch err;
bool match = regex_match(line, err, err_re);
if(match) {
string file_name = err[1].str();
string lnumber = err[2].str();
string col = err[3].str();
string type = err[4].str();
string message = err[5].str();
string result = format("{:%FT%T},{},{},{},{},{}\n",
fmt::localtime(tstamp), file_name,
lnumber, col, type, message);
stats_out << result;
println("{} @ {}:{}:{} {}", type, file_name, lnumber, col, message);
if(type == "error") {
game.hit(4);
} else {
game.hit(1);
}
}
}
stats_out.close();
dbc::post("a post test", [&]() { return !stats_out.is_open(); });
}
int main(int argc, char *argv[])
{
git_repository* repo = nullptr;
try {
dbc::check(argc == 3, "USAGE: watchgit PATH BUILD_CMD");
const char *git_path = argv[1];
const char *build_cmd = argv[2];
println("Using build command: {}", build_cmd);
efsw::FileWatcher* fileWatcher = new efsw::FileWatcher();
dbc::check(fileWatcher != nullptr, "Failed to create filewatcher.");
git_libgit2_init();
int err = git_repository_open(&repo, git_path);
dbc::check(err == 0, git_error_last()->message);
UpdateListener* listener = new UpdateListener(repo);
dbc::check(listener != nullptr, "Failed to create listener.");
print("Watching directory {} for changes...\n", git_path);
efsw::WatchID wid = fileWatcher->addWatch(git_path, listener, true);
GameEngine game{100};
while(true) {
print("WAITING...\r");
fileWatcher->watch();
if(listener->changes) {
sleep(1);
println("CHANGES! Running build {}", build_cmd);
run_build(game, build_cmd);
listener->reset_state();
}
sleep(1);
}
git_libgit2_shutdown();
} catch(dbc::Error &err) {
print("ERROR: {}\n", err.message);
if(repo != nullptr) git_repository_free(repo);
git_libgit2_shutdown();
return 1;
}
}