|
|
@ -7,26 +7,50 @@ |
|
|
|
#include <SFML/System/Clock.hpp> |
|
|
|
#include <SFML/System/Clock.hpp> |
|
|
|
#include <SFML/Window/Event.hpp> |
|
|
|
#include <SFML/Window/Event.hpp> |
|
|
|
|
|
|
|
|
|
|
|
int main() { |
|
|
|
void ImGui_setup(sf::RenderWindow &window) { |
|
|
|
fmt::print("Setting up a window for you...\n"); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sf::RenderWindow window(sf::VideoMode(1920, 1080), "ImGui + SFML = <3"); |
|
|
|
|
|
|
|
// window.setFramerateLimit(60);
|
|
|
|
|
|
|
|
window.setVerticalSyncEnabled(true); |
|
|
|
|
|
|
|
int res = ImGui::SFML::Init(window); |
|
|
|
int res = ImGui::SFML::Init(window); |
|
|
|
if(res == 1) { |
|
|
|
if(res == 1) { |
|
|
|
fmt::print("ImGui returned result {}\n", res); |
|
|
|
fmt::print("ImGui returned result {}\n", res); |
|
|
|
} else { |
|
|
|
} else { |
|
|
|
fmt::print("ImGui returned an error code={}\n", res); |
|
|
|
fmt::print("ImGui returned an error code={}\n", res); |
|
|
|
return -1; |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ImGui_update(sf::RenderWindow &window, sf::Clock &deltaClock, sf::Time &tick) { |
|
|
|
|
|
|
|
ImGui::SFML::Update(window, deltaClock.restart()); |
|
|
|
|
|
|
|
ImGui::ShowDemoWindow(); |
|
|
|
|
|
|
|
ImGui::Begin("Hello, world!"); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::string msg = fmt::format("Time: {}\n", tick.asSeconds()); |
|
|
|
|
|
|
|
ImGui::Button(msg.c_str()); |
|
|
|
|
|
|
|
ImGui::End(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Window_update(sf::RenderWindow &window, sf::Shape &shape) { |
|
|
|
|
|
|
|
window.clear(); |
|
|
|
|
|
|
|
window.draw(shape); |
|
|
|
|
|
|
|
ImGui::SFML::Render(window); |
|
|
|
|
|
|
|
window.display(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int main() { |
|
|
|
|
|
|
|
fmt::print("Setting up a window for you...\n"); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sf::RenderWindow window(sf::VideoMode(1920, 1080), "ImGui + SFML = <3"); |
|
|
|
|
|
|
|
// window.setFramerateLimit(60);
|
|
|
|
|
|
|
|
window.setVerticalSyncEnabled(true); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ImGui_setup(window); |
|
|
|
|
|
|
|
|
|
|
|
sf::CircleShape shape(100.f); |
|
|
|
sf::CircleShape shape(100.f); |
|
|
|
shape.setFillColor(sf::Color::Green); |
|
|
|
shape.setFillColor(sf::Color::Green); |
|
|
|
|
|
|
|
|
|
|
|
sf::Clock deltaClock; |
|
|
|
sf::Clock deltaClock; |
|
|
|
|
|
|
|
sf::Clock clock; |
|
|
|
|
|
|
|
sf::Time tick = clock.getElapsedTime(); |
|
|
|
|
|
|
|
|
|
|
|
while (window.isOpen()) { |
|
|
|
while (window.isOpen()) { |
|
|
|
sf::Event event; |
|
|
|
sf::Event event; |
|
|
|
|
|
|
|
|
|
|
|
while (window.pollEvent(event)) { |
|
|
|
while (window.pollEvent(event)) { |
|
|
|
ImGui::SFML::ProcessEvent(window, event); |
|
|
|
ImGui::SFML::ProcessEvent(window, event); |
|
|
|
|
|
|
|
|
|
|
@ -36,18 +60,13 @@ int main() { |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
ImGui::SFML::Update(window, deltaClock.restart()); |
|
|
|
sf::Time since = clock.getElapsedTime(); |
|
|
|
|
|
|
|
if(since - tick > sf::seconds(1)) { |
|
|
|
ImGui::ShowDemoWindow(); |
|
|
|
tick = since; |
|
|
|
|
|
|
|
} |
|
|
|
ImGui::Begin("Hello, world!"); |
|
|
|
|
|
|
|
ImGui::Button("Look at this pretty button"); |
|
|
|
|
|
|
|
ImGui::End(); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
window.clear(); |
|
|
|
ImGui_update(window, deltaClock, tick); |
|
|
|
window.draw(shape); |
|
|
|
Window_update(window, shape); |
|
|
|
ImGui::SFML::Render(window); |
|
|
|
|
|
|
|
window.display(); |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
ImGui::SFML::Shutdown(); |
|
|
|
ImGui::SFML::Shutdown(); |
|
|
|