Need some extra stuff to make it work in mingw on Windows.

master
Zed A. Shaw 5 months ago
parent ae93ac52b8
commit 6735355e28
  1. 4
      sfmldemo/main.cpp

@ -1,5 +1,7 @@
#include "imgui.h" #include "imgui.h"
#include "imgui-SFML.h" #include "imgui-SFML.h"
#define _USE_MATH_DEFINES
#include <math.h>
#include <fmt/core.h> #include <fmt/core.h>
#include <box2d/box2d.h> #include <box2d/box2d.h>
#include <SFML/Graphics/CircleShape.hpp> #include <SFML/Graphics/CircleShape.hpp>
@ -73,7 +75,7 @@ int main() {
sf::ContextSettings settings; sf::ContextSettings settings;
settings.antialiasingLevel = 8; settings.antialiasingLevel = 8;
sf::RenderWindow window(sf::VideoMode(720, 480), "Simple Game Demo", sf::Style::Default, settings); sf::RenderWindow window(sf::VideoMode(1920, 1080), "Simple Game Demo", sf::Style::Default, settings);
// window.setFramerateLimit(60); // window.setFramerateLimit(60);
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);

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