Try out fmt which is a very nice printing/formatting library.

master
Zed A. Shaw 5 months ago
parent 8425872f5e
commit 53bc5c93ed
  1. 13
      sfmldemo/main.cpp
  2. 3
      sfmldemo/meson.build

@ -1,5 +1,6 @@
#include "imgui.h" #include "imgui.h"
#include "imgui-SFML.h" #include "imgui-SFML.h"
#include <fmt/core.h>
#include <SFML/Graphics/CircleShape.hpp> #include <SFML/Graphics/CircleShape.hpp>
#include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/RenderWindow.hpp>
@ -7,10 +8,19 @@
#include <SFML/Window/Event.hpp> #include <SFML/Window/Event.hpp>
int main() { int main() {
fmt::print("Setting up a window for you...\n");
sf::RenderWindow window(sf::VideoMode(1920, 1080), "ImGui + SFML = <3"); sf::RenderWindow window(sf::VideoMode(1920, 1080), "ImGui + SFML = <3");
// window.setFramerateLimit(60); // window.setFramerateLimit(60);
window.setVerticalSyncEnabled(true); window.setVerticalSyncEnabled(true);
ImGui::SFML::Init(window); int res = ImGui::SFML::Init(window);
if(res == 1) {
fmt::print("ImGui returned result {}\n", res);
} else {
fmt::print("ImGui returned an error code={}\n", res);
return -1;
}
sf::CircleShape shape(100.f); sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green); shape.setFillColor(sf::Color::Green);
@ -22,6 +32,7 @@ int main() {
ImGui::SFML::ProcessEvent(window, event); ImGui::SFML::ProcessEvent(window, event);
if (event.type == sf::Event::Closed) { if (event.type == sf::Event::Closed) {
fmt::print("Exiting...\n");
window.close(); window.close();
} }
} }

@ -5,7 +5,8 @@ project('sfmldemo', 'cpp',
sfml_dep = dependency('sfml') sfml_dep = dependency('sfml')
imgui_dep = dependency('imgui-sfml') imgui_dep = dependency('imgui-sfml')
fmt_dep = dependency('fmt')
executable('sfmldemo', 'main.cpp', executable('sfmldemo', 'main.cpp',
win_subsystem: 'windows', win_subsystem: 'windows',
dependencies: [sfml_dep, imgui_dep]) dependencies: [sfml_dep, imgui_dep, fmt_dep])

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