The next little game in the series where I make a fancy rogue game.
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roguish/panel.cpp

38 lines
682 B

#include "panel.hpp"
void Panel::resize(int w, int h) {
$dirty = true;
width = w;
height = h;
$screen = Screen(width, height);
}
void Panel::set_renderer(Component renderer) {
$dirty = true;
$component = renderer;
}
void Panel::add(Component child) {
$dirty = true;
$component->Add(child);
}
void Panel::render() {
$dirty = true;
if(must_clear) $screen.Clear();
Render($screen, $component->Render());
}
const std::wstring& Panel::to_string() {
if($dirty) {
std::string as_text = $screen.ToString();
$screenout = $converter.from_bytes(as_text);
$dirty = false;
}
return $screenout;
}
const Screen &Panel::screen() {
return $screen;
}