Logo
Explore Help
Sign In
learn-code-the-hard-way
/
roguish
1
0
Fork
You've already forked roguish
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
The next little game in the series where I make a fancy rogue game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
107 Commits
1 Branch
0 Tags
5.3 MiB
C++ 93.3%
Ragel 3.8%
Meson 1.5%
GLSL 0.5%
PowerShell 0.4%
Other 0.5%
 
 
 
 
 
 
Tag: Branch: Tree: da63f006c2
main
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'da63f006c2'
${ noResults }
roguish/scratchpad
History
Zed A. Shaw 2d550978b8
This seems to be the best way to do this, but I kepts a few other experiments in scratchpad.
6 months ago
..
ansi_parser_normal.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 6 months ago
ansi_parser_scanner.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 6 months ago
collider.cpp Very basic collision and combat to work out the idea and a logging system on the left. 7 months ago
flecstest.cpp Just wrote my own entity system to figure it out. 7 months ago
testragel.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 6 months ago
testragel.rl Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 6 months ago
Powered by Gitea Version: 1.17.3 Page: 89ms Template : 5ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website