assets
Cereal works pretty well so I may use it, but there's one more library I want to try first called tser.
9 months ago
scratchpad
This seems to be the best way to do this, but I kepts a few other experiments in scratchpad.
9 months ago
scripts
A bit more cleanup, but still looking for more organization.
9 months ago
tests
Save system should work better now, just needed to switch to basic map. This would probably a lot better if tser.hpp supported std::any.
9 months ago
wraps
Cereal works pretty well so I may use it, but there's one more library I want to try first called tser.
9 months ago
.gitignore
Ignore more irrelevant things.
10 months ago
.tarpit.json
Ignore more irrelevant things.
10 months ago
.vimrc_proj
Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall.
10 months ago
LICENSE
Initial commit
10 months ago
Makefile
Renderer of ANSI codes to SFML is now working. Does seem to be a little slow but that'll be easy to fix later.
9 months ago
README.md
Fixes to make it build on OSX with old gear. I have an ancient OSX laptop that uses Clang 14 and it actuall works there. Amazing.
9 months ago
ansi_parser.cpp
Have to tweak when to test that true color is set, and also when to do it for the test.
9 months ago
ansi_parser.hpp
Refactored the ansi_parser into a class that can be reused between render calls.
9 months ago
ansi_parser.rl
Have to force the terminal detected by FTXUI to use full color no matter what it detects in the actual terminal.
9 months ago
collider.cpp
Learned yesterday that you can do a multi-return assing to auto[] by just returning a struct.
9 months ago
collider.hpp
Learned yesterday that you can do a multi-return assing to auto[] by just returning a struct.
9 months ago
combat.cpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
combat.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
components.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
config.cpp
Have to force the terminal detected by FTXUI to use full color no matter what it detects in the actual terminal.
9 months ago
config.hpp
Have to force the terminal detected by FTXUI to use full color no matter what it detects in the actual terminal.
9 months ago
dbc.cpp
Initial commit that has most of what I need.
10 months ago
dbc.hpp
Initial commit that has most of what I need.
10 months ago
dinkyecs.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
events.hpp
More refactoring to get the GUI dumber.
9 months ago
flecs.wrap
Brought in FLECS to play with, tomorrow we learn it.
10 months ago
fsm.hpp
Conver to using \ for member variables in classes. In structs just use the name.
10 months ago
gui.cpp
Config and save system almost there.
9 months ago
gui.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
main.cpp
Config and save system almost there.
9 months ago
map.cpp
Cereal works pretty well so I may use it, but there's one more library I want to try first called tser.
9 months ago
map.hpp
Cereal works pretty well so I may use it, but there's one more library I want to try first called tser.
9 months ago
meson.build
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
point.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
rand.cpp
Just wrote my own entity system to figure it out.
10 months ago
rand.hpp
Just wrote my own entity system to figure it out.
10 months ago
render.cpp
Have to force the terminal detected by FTXUI to use full color no matter what it detects in the actual terminal.
9 months ago
render.hpp
Further cleaning of the renderer.
9 months ago
save.cpp
Config and save system almost there.
9 months ago
save.hpp
Config and save system almost there.
9 months ago
sound.cpp
Rendering code stripped out of the GUI code.
9 months ago
sound.hpp
Rendering code stripped out of the GUI code.
9 months ago
status.txt
Rendering with color is working now but still has problems with enabling/resetting the default colors.
9 months ago
systems.cpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
systems.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
tser.hpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
9 months ago
tser.wrap
Stripped tser.hpp down to the essentials so I can study it. No base64 encoding, less than comparison (wtf is that for), and I may even remove the 'json' output.
9 months ago