The next little game in the series where I make a fancy rogue game.
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roguish/status.txt

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* Research how hard to create a non-terminal/graphic backend to FTXUI.
* Look into font rendering libraries.
* Get a basic UI in FTX with a stat panel and map.
* Fill the map with something.
* Dijkstra's algorithm for the map.
* https://github.com/HenrYxZ/dijkstra-map/blob/main/dijkstra_map.py
* Look at a few more rogue games
* Lua integration