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245 Commits
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5.3 MiB
Tree: d6916b675e
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12 Commits (d6916b675e5badf11db464437aed3998a95393ec)

Author SHA1 Message Date
Zed A. Shaw d8400d0a76 Tinkering with a way to do modal UIs for things like inventory etc.
4 months ago
Zed A. Shaw 28d19d80a2 Fixed worldgen to only use tiles without collision in filling rooms, then a couple more changes to lighting so that if the light is <= 1 it just assumes the base light strength which ends up looking nicer and more like the kind of light I want.
4 months ago
Zed A. Shaw 290affa49a Upgraded to the latest winlibs/gcc 14.
5 months ago
Zed A. Shaw e863bfa2fe Can now copy character codes.
5 months ago
Zed A. Shaw ffc787df64 Designer is working great now, and this fixes a bunch of things about the mouse.
5 months ago
Zed A. Shaw f05f652c26 Fixed the overflows and make the render handle SFML's weird window coordinates not matching world coordinates.
5 months ago
Zed A. Shaw a9e25668fb Rought font extractor that probably has a memory error causing it to behave mysteriously, and the designer now uses a json file of the characters that will work.
5 months ago
Zed A. Shaw 9ab064126f Before freetype2 use to iterate through the font's glyphs diretly.
5 months ago
Zed A. Shaw 3de70f71f3 Fix for OSX build.
5 months ago
Zed A. Shaw c483649e20 Can actually use it to find glyphs now.
5 months ago
Zed A. Shaw 0edd948101 A barely working tool to find font characters and pick their color.
5 months ago
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