13 Commits (18a5f6bfa99da418087ea02d645f97e848109be7)

Author SHA1 Message Date
Zed A. Shaw 128fc4f540 Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 2 weeks ago
Zed A. Shaw d8400d0a76 Tinkering with a way to do modal UIs for things like inventory etc. 3 weeks ago
Zed A. Shaw 28d19d80a2 Fixed worldgen to only use tiles without collision in filling rooms, then a couple more changes to lighting so that if the light is <= 1 it just assumes the base light strength which ends up looking nicer and more like the kind of light I want. 3 weeks ago
Zed A. Shaw 290affa49a Upgraded to the latest winlibs/gcc 14. 1 month ago
Zed A. Shaw e863bfa2fe Can now copy character codes. 1 month ago
Zed A. Shaw ffc787df64 Designer is working great now, and this fixes a bunch of things about the mouse. 1 month ago
Zed A. Shaw f05f652c26 Fixed the overflows and make the render handle SFML's weird window coordinates not matching world coordinates. 1 month ago
Zed A. Shaw a9e25668fb Rought font extractor that probably has a memory error causing it to behave mysteriously, and the designer now uses a json file of the characters that will work. 1 month ago
Zed A. Shaw 9ab064126f Before freetype2 use to iterate through the font's glyphs diretly. 1 month ago
Zed A. Shaw 3de70f71f3 Fix for OSX build. 1 month ago
Zed A. Shaw c483649e20 Can actually use it to find glyphs now. 1 month ago
Zed A. Shaw 0edd948101 A barely working tool to find font characters and pick their color. 1 month ago