Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies.
"description":"A torch that barely lights the way. You wonder if it'd be better to not see the person who murders you.",
"type":"LIGHT",
"display":"\u0f08"
},
"SWORD_RUSTY":{
@ -13,6 +14,7 @@
"foreground":[24,205,189],
"background":[24,205,189],
"description":"A sword left to rot in a deep hole where it acquired a patina of dirt and tetanus. You aren't sure if it's more deadly for you to hold it or for the people you stab with it.",
"type":"WEAPON",
"display":"\u1e37"
},
"CHEST_SMALL":{
@ -20,8 +22,9 @@
"name":"Small Chest",
"foreground":[24,205,189],
"background":[24,205,189],
"display":"\uaaea",
"description":"A small chest of gold. You wonder who would leave something like this around."
"description":"A small chest of gold. You wonder who would leave something like this around.",
"type":"LOOT",
"display":"\uaaea"
},
"WALL_TORCH":{
"id":"WALL_TORCH",
@ -29,6 +32,7 @@
"foreground":[24,205,189],
"background":[24,205,189],
"description":"A torch on a wall you can't pick up.",