Can actually use it to find glyphs now.

main
Zed A. Shaw 4 days ago
parent 0edd948101
commit c483649e20
  1. 6
      render.cpp
  2. 1
      render.hpp
  3. 26
      tools/designer.cpp

@ -50,6 +50,12 @@ sf::Sprite &SFMLRender::get_text_sprite(wchar_t tile) {
return $sprites[tile];
}
void SFMLRender::clear_cache() {
$sprites.clear();
$font.loadFromFile("./assets/text.otf");
$font.setSmooth(false);
$ui_text.setFont($font);
}
void SFMLRender::resize_grid(int new_size, Panel &panel_out) {
auto glyph = $font.getGlyph($config.bg_tile, new_size, false);

@ -68,5 +68,6 @@ struct SFMLRender {
void clear() { $window.clear(); }
void display() { $window.display(); }
bool mouse_position(Panel &panel, Point &out);
void clear_cache();
static void init_terminal();
};

@ -52,12 +52,20 @@ struct FontGrid {
}
string from_unicode(wstring input) {
try {
return $converter.to_bytes(input);
} catch(...) {
return "?";
}
}
wchar_t to_unicode_char(size_t x, size_t y) {
string input = $chars[y][x];
try {
string input = $chars[y][x]; // BUG: bounds check this instead
return $converter.from_bytes(input)[0];
} catch(...) {
return L'?';
}
}
string at(size_t x, size_t y) {
@ -87,7 +95,7 @@ class GUI {
Canvas $canvas;
SFMLRender $renderer;
FontGrid $font_grid;
wchar_t $start_char = L'\ua66b';
wchar_t $start_char = L'\u28cc';
wchar_t $fill_char = WCHAR_MIN;
WhatTheColor $fg_color;
WhatTheColor $bg_color;
@ -143,7 +151,7 @@ class GUI {
return hbox({
hflow(
vbox(
text(format("\\u{:x}", int($fill_char))) | border,
text(format("\\u{:x} {} MIN: {}, MAX: {}", int($fill_char), int($fill_char), WCHAR_MIN, WCHAR_MAX)) | border,
separator(),
text(format("FG H: {}, S: {}, V: {}",
$fg_color.h, $fg_color.s, $fg_color.v)) | border,
@ -191,7 +199,6 @@ class GUI {
bool handle_ui_events() {
bool event_happened;
using KB = sf::Keyboard;
using MOUSE = sf::Mouse;
sf::Event event;
int font_size = $renderer.font_size();
@ -200,21 +207,22 @@ class GUI {
shutdown();
return true;
} else if(event.type == sf::Event::KeyPressed) {
println("KEY PRESSED");
if(KB::isKeyPressed(KB::Up)) {
$start_char = std::min(WCHAR_MAX, $start_char + $font_grid.page_size());
$start_char = std::max(WCHAR_MIN+1, $start_char - $font_grid.page_size());
$font_grid.render($start_char, false);
event_happened = true;
$renderer.clear_cache();
} else if(KB::isKeyPressed(KB::Down)) {
$start_char = std::max(WCHAR_MIN+1, $start_char - $font_grid.page_size());
$start_char = std::min(WCHAR_MAX, $start_char + $font_grid.page_size());
$font_grid.render($start_char, false);
$renderer.clear_cache();
} else if(KB::isKeyPressed(KB::Equal)) {
resize_fonts(font_size + 10);
} else if(KB::isKeyPressed(KB::Hyphen)) {
resize_fonts(font_size - 10);
event_happened = true;
}
} else if(MOUSE::isButtonPressed(MOUSE::Left)) {
} else if(sf::Mouse::isButtonPressed(sf::Mouse::Left)) {
Point pos;
if($renderer.mouse_position($font_view, pos)) {
select_cell(pos);
@ -222,6 +230,8 @@ class GUI {
} else if($renderer.mouse_position($status_ui, pos)) {
$status_ui.mouse_click(Mouse::Button::Left, pos);
}
} else if(sf::Mouse::isButtonPressed(sf::Mouse::Right)) {
deselect_cell();
}
}

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