@ -138,6 +138,9 @@ void GUI::handle_events() {
}
// move $enemy here
// BUG: when the enemy has no path it goes through walls, which means
// this neighbors function is not working right. Probably updating
// enemy.location in an out parameter isn't the best idea.
bool found = $game_map.neighbors($enemy.location, true);
if(!found) {
$status_text = "ENEMY STUCK!";
@ -3,4 +3,5 @@ TODO:
* Figure out how to render color fonts from FTUI.
* Dynamically determine the font vs. screensize to get an exact FTXUI screen size.
* Write a test that generates a ton of maps then confirms there's a path from one room to every other room?
* If the player is trapped in a room the enemy just travles through walls.
* Lua integration?