Iterators are now working far more reliably and have more extensive tests that randomize inputs and fuzz them to check they keep working.
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8e470df554
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#include <algorithm> |
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#include <iostream> |
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struct ItStep { |
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int cell; |
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size_t x; |
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size_t y; |
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bool row; |
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}; |
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class MatrixIterator1 { |
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public: |
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class iterator |
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{ |
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public: |
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Matrix &mat; |
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size_t x = 0; |
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size_t y = 0; |
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|
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using iterator_category = std::input_iterator_tag; |
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using value_type = ItStep; |
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using difference_type = ItStep; |
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using pointer = ItStep *; |
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using reference = ItStep; |
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explicit iterator(Matrix &_mat) |
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: mat(_mat) {} |
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iterator& operator++() { |
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x++; |
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if(x < mat[0].size()) { |
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return *this; |
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} else { |
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x = 0; |
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y++; |
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return *this; |
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} |
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} |
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iterator operator++(int) { |
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iterator retval = *this; |
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++(*this); |
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return retval; |
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} |
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bool operator==(iterator other) const { |
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return x == other.x && y == other.y; |
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} |
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reference operator*() const { |
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return { |
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.cell = mat[y][x], |
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.x = x, |
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.y = y, |
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.row = x >= mat[0].size() - 1 |
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}; |
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} |
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}; |
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Matrix &mat; |
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MatrixIterator1(Matrix &mat_) : |
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mat(mat_) |
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{ |
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} |
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iterator begin() { |
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return iterator(mat); |
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} |
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iterator end() { |
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iterator it(mat); |
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it.y = mat.size(); |
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it.x = 0; |
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return it; |
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} |
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}; |
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