Change the color namespace to ColorValue. Need to come up with the organizational theme for the code.

main
Zed A. Shaw 7 days ago
parent 56b26e1c4a
commit 2f8c9bd1a9
  1. 2
      color.hpp
  2. 6
      panel.hpp
  3. 6
      render.cpp
  4. 2
      status.txt

@ -1,6 +1,6 @@
#pragma once
namespace color {
namespace ColorValue {
const sf::Color BLACK{1, 4, 2};
const sf::Color DARK_DARK{9, 29, 16};
const sf::Color DARK_MID{14, 50, 26};

@ -23,9 +23,9 @@ struct Panel {
bool has_border = false;
bool must_clear = true;
bool grid = false;
sf::Color default_bg = color::BLACK;
sf::Color default_fg = color::LIGHT_LIGHT;
sf::Color border_color = color::MID;
sf::Color default_bg = ColorValue::BLACK;
sf::Color default_fg = ColorValue::LIGHT_LIGHT;
sf::Color border_color = ColorValue::MID;
int border_px = UI_PANEL_BORDER_PX;
bool $dirty = true;

@ -20,8 +20,8 @@ SFMLRender::SFMLRender() :
$window(sf::VideoMode($config.video_x,$config.video_y), "Roguish"),
$map_font_size(0),
$line_spacing(0),
$default_fg(color::LIGHT_MID),
$default_bg(color::BLACK),
$default_fg(ColorValue::LIGHT_MID),
$default_bg(ColorValue::BLACK),
$ansi($default_fg, $default_bg)
{
// force true color, but maybe I want to support different color sets
@ -30,7 +30,7 @@ SFMLRender::SFMLRender() :
$ui_text.setFont($font);
$ui_text.setPosition(0,0);
$ui_text.setCharacterSize($config.ui_font_size);
$ui_text.setFillColor(color::LIGHT_MID);
$ui_text.setFillColor(ColorValue::LIGHT_MID);
sf::Glyph glyph = $font.getGlyph($config.ui_base_char, $config.ui_font_size, false);
$ui_bounds = glyph.bounds;
}

@ -1,6 +1,4 @@
TODAY'S GOAL:
* color namespace is too ambiguous
* Pathing::compute_paths can take a starting level to implement lower directions, or possibly setting a value lower?
* Fix " room should always be found"

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