The next little game in the series where I make a fancy rogue game.
roguish/systems.hpp

13 lines
415 B

#pragma once
#include "dinkyecs.hpp"
#include "map.hpp"
#include "components.hpp"
#include <ftxui/dom/canvas.hpp>
namespace System {
void motion(DinkyECS::World &world, Map &game_map);
void combat(DinkyECS::World &world, Components::Player &player);
void draw_entities(DinkyECS::World &world, ftxui::Canvas &canvas);
void enemy_pathing(DinkyECS::World &world, Map &game_map, Components::Player &player);
}