A cross platform pre-configured C++ game development setup. It uses Meson to build a bouncing game using SFML, ImGUI, and Box2d in the smallest C++ example possible.
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game-dev-starter-pack/scripts/reset_build.sh

11 lines
208 B

#!/usr/bin/env bash
set -ex
mv ./subprojects/packagecache .
rm -rf ./subprojects ./builddir
mkdir subprojects
mv ./packagecache ./subprojects
mkdir builddir
cp wraps/*.wrap subprojects/
meson setup builddir