This is only for testing npm init for installing other things.
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62 lines
1.6 KiB
62 lines
1.6 KiB
#!/usr/bin/env node
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import { Command } from "commander";
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// NOTE: this changed in node 18 to be node:url for...stupid
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import { fileURLToPath } from "url";
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import { glob } from "./lib/builderator.js";
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import path from "path";
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import assert from "assert";
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import fs from "fs";
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// BUG: this will load the commands but most of them assume the root
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const __filename = fileURLToPath(import.meta.url);
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const { dir } = path.parse(__filename);
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let __dirname = dir;
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// now even exec commands will know where the project root is
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process.env['PROJECT_ROOT'] = __dirname;
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const program = new Command();
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// remember that glob doesn't like windows \
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const command_dir = `${__dirname}/commands`;
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if(!fs.existsSync(command_dir)) {
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console.error("ERROR: there is no command directory at", command_dir);
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process.exit(1);
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}
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program
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.name("bando")
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.description("Command runner for the LJSTHW Bandolier project.")
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.version("0.1.0");
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for(let command of glob(`${command_dir}/*.js`)) {
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const { name } = path.parse(command);
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const mod = await import(command);
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assert(mod.description, `export const description missing in ${command}`);
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assert(mod.main, `export const main missing in ${command}`);
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const build = program.command(name)
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.description(mod.description)
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.action(mod.main);
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if(mod.options) {
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mod.options.forEach(opt => build.option(...opt));
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}
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if(mod.required) {
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mod.required.forEach(opt => build.requiredOption(...opt));
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}
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if(mod.argument) {
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build.argument(...mod.argument);
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}
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}
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try {
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program.parse();
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} catch(error) {
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console.log("------------- ERROR, here's the stack trace.");
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console.error(error.stack);
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process.exit(1);
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}
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