This is the template project that's checked out and configured when you run the bando-up command from ljsthw-bandolier. This is where the code really lives.
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bandolier-template/commands/moovfix.js

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import path from "path";
import ffmpeg from "fluent-ffmpeg";
import { defer } from "../lib/api.js";
import logging from "../lib/logging.js";
const log = logging.create("commands/convert.js");
export const description = "Quickly fix an mp4 that's not streamable.";
export const options = [
["--input <infile>", "input .mp4 file to convert"],
["--output <outfile>", "output .mp4 file to convert"],
["--progress", "show progress (not accurate)", false],
["--debug <level>", "1=print ffmpeg cli, 2=and its stderr output"],
]
export const main = (opts) => {
const encode_defer = defer();
const encode = ffmpeg(opts.input)
.videoCodec("copy")
.audioCodec("copy")
.outputOptions(["-movflags", "faststart"])
.output(opts.output);
if(opts.progress) {
encode.on("progress", (progress) => {
process.stdout.write(`${path.basename(opts.input)} -> ${ opts.output } ${Math.round(progress.percent)}% \r`)
});
}
if(opts.debug) {
encode.on("start", line => console.log("FFMPEG: ", line));
if(opts.debug == 2) {
encode.on("stderr", line => console.log(line));
}
}
encode.on("end", () => encode_defer.resolve());
encode.run();
}