A weird game.
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turings-tarpit/main.cpp

44 lines
859 B

#include "builder.hpp"
#include "gui.hpp"
#include "config.hpp"
#include <fmt/core.h>
#include "sound.hpp"
#include "textures.hpp"
#include "shaders.hpp"
#include <unistd.h>
int main(int argc, char *argv[])
{
int opt = 0;
int timer_seconds = 60 * 60;
while((opt = getopt(argc, argv, "t:c:")) != -1) {
switch(opt) {
case 't':
timer_seconds = atoi(optarg) * 60;
fmt::println("Setting count down timer to {} seconds.", timer_seconds);
break;
case 'c':
Config::set_base_dir(optarg);
break;
}
}
sound::init();
shaders::init();
textures::init();
GameEngine game{100};
GUI gui(timer_seconds);
auto builder = Builder(gui, game);
gui.startup();
while(gui.is_open()) {
builder.event(BuildEvent::GO);
gui.main_loop();
}
builder.event(BuildEvent::QUIT);
return 0;
}