#include "builder.hpp" #include "gui.hpp" #include int main(int argc, char *argv[]) { GameEngine game{100}; auto backend = SFMLBackend(game); GUI gui(backend); auto builder = Builder(gui, game); backend.startup(); while(backend.is_open()) { builder.event(BuildEvent::GO); gui.main_loop(); } builder.event(BuildEvent::QUIT); backend.shutdown(); return 1; }