#include #include // for sleep_for #include #include #include int main(int argc, char *argv[]) { sf::SoundBuffer buffer; sf::Sound sound; if(argc != 2) { fmt::println("USAGE: audiotest [FILE]"); return 0; } const char *in_file = argv[1]; if(!buffer.loadFromFile(in_file)) { fmt::println("Failed to load {}", in_file); return 0; } sound.setBuffer(buffer); fmt::println("Playing {}. Hit ctrl-c to exit.", in_file); sound.play(); while(sound.getStatus() != sf::SoundSource::Status::Stopped) { std::this_thread::sleep_for(std::chrono::milliseconds(100)); } return 0; }