#include #include // for sleep_for #include #include #include int main(int argc, char *argv[]) { sf::SoundBuffer buffer; sf::Sound click; if(argc != 2) { fmt::println("USAGE: audiotest click.mp3"); return 0; } const char *in_file = argv[1]; if(!buffer.loadFromFile(in_file)) { fmt::println("Failed to load {}", in_file); } click.setBuffer(buffer); fmt::println("Playing {}. Hit ctrl-c to exit.", in_file); while(true) { click.play(); std::this_thread::sleep_for(std::chrono::milliseconds(1000)); } return 0; }