{ "ui_shader": { "file_name": "assets/shaders/ui_shader.frag", "type": "fragment" }, "ERROR": { "file_name": "assets/shaders/ui_error.frag", "type": "fragment" }, "flame": { "file_name": "assets/shaders/flame_trash.frag", "type": "fragment" }, "lightning": { "file_name": "assets/shaders/lightning_attack.frag", "type": "fragment" }, "build_status": { "file_name": "assets/shaders/build_status.frag", "type": "fragment" } }