15 Commits (d4d8c780a468c1aa238f35a0c17e337930270439)

Author SHA1 Message Date
Zed A. Shaw d4d8c780a4 Bring over my bag of shit shaders and use one as a placeholder for the build status indicator. 2 days ago
Zed A. Shaw 8f3a3c10c2 UI is now working the same as last time but using GUECS. 2 days ago
Zed A. Shaw 70c2ce7d51 Reworked the gui to use GUECS now so lots of code soon to die. 3 days ago
Zed A. Shaw e78340a0cd Remove most of the image/sound managing stuff. 3 days ago
Zed A. Shaw e1c667d816 The images for my reactions to your bad code are now up. Went with a more 'pixel video' look than a pixel art hand drawn thing. 7 months ago
Zed A. Shaw 5ae24d9b0a Moved the main event loop out of GUI so it's not so tightly coupled to everything else. 8 months ago
Zed A. Shaw c0ad0c8d23 Rework the GUI so it uses SFMLBackend by moving the SoundQuip into SFMLBackend. 8 months ago
Zed A. Shaw fff182b457 Refactored out the main_loop so that it's not tightly coupled inside builder, and in the process found I was accidentally copying GUI and GameEngine because Builder wasn't using a &ref for them. Now they don't have a copy constructor to catch that. 8 months ago
Zed A. Shaw 453c50c563 Big cleanup of rampant using std. 8 months ago
Zed A. Shaw fee724e637 Fix a bug where a failinb build that causes death would play both the death sound and build failed sound. 8 months ago
Zed A. Shaw eb6c7b0e33 Working config file also configures the build and git dir. 8 months ago
Zed A. Shaw 90f4f727ba I can now load a json config file name .tarpit.json to configure everything. It now works to configure the sounds used. 8 months ago
Zed A. Shaw 268d8abf52 Sounds are working...BUT...I have to make ones I own so hang on until I do that. 8 months ago
Zed A. Shaw e35536c7e3 More refactoring in prep for a real design. 8 months ago
Zed A. Shaw ceba46c658 GUI is now in its own unit. 8 months ago