|
|
|
@ -2,7 +2,6 @@ |
|
|
|
|
#include "dbc.hpp" |
|
|
|
|
#include "watcher.hpp" |
|
|
|
|
#include "game_engine.hpp" |
|
|
|
|
#include "coro.hpp" |
|
|
|
|
#include <chrono> // for milliseconds |
|
|
|
|
#include <efsw/efsw.hpp> |
|
|
|
|
#include <fmt/chrono.h> |
|
|
|
@ -27,7 +26,9 @@ using namespace nlohmann; |
|
|
|
|
|
|
|
|
|
#define BUF_MAX 1024 |
|
|
|
|
|
|
|
|
|
Builder::Builder(GUI &g, GameEngine &engine) : gui(g), game(engine) { |
|
|
|
|
Builder::Builder(GUI &g, GameEngine &engine) |
|
|
|
|
: gui(g), game(engine) |
|
|
|
|
{ |
|
|
|
|
std::ifstream infile(".tarpit.json"); |
|
|
|
|
json config = json::parse(infile); |
|
|
|
|
|
|
|
|
@ -35,13 +36,12 @@ Builder::Builder(GUI &g, GameEngine &engine) : gui(g), game(engine) { |
|
|
|
|
config["build_cmd"].template get_to<string>(build_cmd); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
Task<unsigned> Builder::run_build() { |
|
|
|
|
void Builder::run_build() { |
|
|
|
|
std::regex err_re("(.*?):([0-9]+):([0-9]+):\\s*(.*?):\\s*(.*)\n*"); |
|
|
|
|
|
|
|
|
|
char buffer[BUF_MAX]; // BUF_MAX is a define already?
|
|
|
|
|
std::ofstream stats_out; |
|
|
|
|
|
|
|
|
|
co_await Pass{}; |
|
|
|
|
|
|
|
|
|
stats_out.open("stats.csv", std::ios::out | std::ios::app); |
|
|
|
|
std::time_t tstamp = std::time(nullptr); |
|
|
|
@ -49,18 +49,15 @@ Task<unsigned> Builder::run_build() { |
|
|
|
|
dbc::check(stats_out.good(), "Error opening stats.csv file."); |
|
|
|
|
dbc::pre("simple test", [&]() { return stats_out.good(); }); |
|
|
|
|
|
|
|
|
|
co_yield 1; |
|
|
|
|
|
|
|
|
|
// need to catch the error message when the command is bad
|
|
|
|
|
FILE *build_out = popen(build_cmd.c_str(), "r"); |
|
|
|
|
dbc::check(build_out != nullptr, "Failed to run command."); |
|
|
|
|
|
|
|
|
|
co_yield 2; |
|
|
|
|
|
|
|
|
|
game.start_round(); |
|
|
|
|
|
|
|
|
|
while(fgets(buffer, BUF_MAX, build_out) != nullptr) { |
|
|
|
|
co_yield 3; |
|
|
|
|
string line(buffer); // yeah, that's probably a problem
|
|
|
|
|
|
|
|
|
|
std::smatch err; |
|
|
|
@ -87,10 +84,8 @@ Task<unsigned> Builder::run_build() { |
|
|
|
|
gui.you_died(); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
co_yield 4; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
co_yield 3; |
|
|
|
|
|
|
|
|
|
game.end_round(); |
|
|
|
|
|
|
|
|
@ -104,8 +99,6 @@ Task<unsigned> Builder::run_build() { |
|
|
|
|
|
|
|
|
|
stats_out.close(); |
|
|
|
|
dbc::post("a post test", [&]() { return !stats_out.is_open(); }); |
|
|
|
|
|
|
|
|
|
co_return 1000; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void Builder::run() { |
|
|
|
@ -127,8 +120,6 @@ void Builder::run() { |
|
|
|
|
gui.output(format("Watching directory {} for changes...", git_path)); |
|
|
|
|
efsw::WatchID wid = fileWatcher->addWatch(git_path, listener, true); |
|
|
|
|
|
|
|
|
|
auto build_task = run_build(); |
|
|
|
|
|
|
|
|
|
int rc = gui.main_loop(game, [&] { |
|
|
|
|
fileWatcher->watch(); |
|
|
|
|
|
|
|
|
@ -136,19 +127,15 @@ void Builder::run() { |
|
|
|
|
gui.building(); |
|
|
|
|
gui.output(format("CHANGES! Running build {}", build_cmd)); |
|
|
|
|
|
|
|
|
|
if(!build_task.done()) { |
|
|
|
|
unsigned point = build_task(); |
|
|
|
|
} else { |
|
|
|
|
if(game.is_dead()) { |
|
|
|
|
gui.output("!!!! YOU DIED! !!!! Learn to code luser."); |
|
|
|
|
game.reset(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
listener->reset_state(); |
|
|
|
|
gui.output("^^^^^^^^^^^ END ^^^^^^^^^^^"); |
|
|
|
|
build_task.destroy(); |
|
|
|
|
build_task = run_build(); |
|
|
|
|
run_build(); |
|
|
|
|
|
|
|
|
|
if(game.is_dead()) { |
|
|
|
|
gui.output("!!!! YOU DIED! !!!! Learn to code luser."); |
|
|
|
|
game.reset(); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
listener->reset_state(); |
|
|
|
|
gui.output("^^^^^^^^^^^ END ^^^^^^^^^^^"); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return 0; |
|
|
|
|