diff --git a/README.md b/README.md index 622bae6..c2c00f4 100644 --- a/README.md +++ b/README.md @@ -133,3 +133,12 @@ Now it's playing, so all you have to do is open one of the .cpp files, make a mi There's a file `.tarpit.json` that configures everything for the game. You can set your own sounds, the build directory, and the build command to use. Just open it and you'll see. If you don't want to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent. + +I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started: + +```shell +cp tarpit_example.json .tarpit.json +``` + +You can edit this file to change the build command and sounds used during building, just in case my +silky smooth radio quality voice is not to your liking. diff --git a/builder.cpp b/builder.cpp index a8b307b..2b1edc2 100644 --- a/builder.cpp +++ b/builder.cpp @@ -149,7 +149,6 @@ void Builder::run() { break; case DONE: { - game.end_round(); if(game.is_dead()) {