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57 lines
713 B
57 lines
713 B
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class Scene(object):
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def enter(self):
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pass
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class Engine(object):
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def __init__(self, scene_map):
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pass
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def play(self):
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pass
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class Death(Scene):
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def enter(self):
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pass
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class CentralCorridor(Scene):
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def enter(self):
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pass
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class LaserWeaponArmory(Scene):
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def enter(self):
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pass
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class TheBridge(Scene):
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def enter(self):
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pass
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class EscapePod(Scene):
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def enter(self):
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pass
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class Map(object):
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def __init__(self, start_scene):
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pass
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def next_scene(self, scene_name):
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pass
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def opening_scene(self):
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pass
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a_map = Map('central_corridor')
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a_game = Engine(a_map)
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a_game.play()
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