This is a simple game I'm writing to test the idea of using games to teach C++. https://learncodethehardway.com/
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Zed A. Shaw b4ff44788a Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 5 months ago
sdl2demo Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 5 months ago
sfmldemo Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 5 months ago
LICENSE Initial commit 5 months ago
README.md Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 5 months ago

README.md

Simple C++ Game Study

This repository contains all of my research into C++ as the next intermediate language for Learn Code the Hard Way. You can read my first blog post Exploring the Replacement for C as an Educational Language to read my thoughts on C++ as a first test. The end goal of these projects is to learn C++ well enough to make simple 2D games for a course. The course will teach:

  1. C++ Basics -- Just like all my other courses.
  2. Game Dev Basics -- Keeping it simple and mostly as a vehicle to learn C++ and...
  3. Defensive Programming -- Learning how to crash C++, prevent crashing, test it, etc.

Another way to put this is I want to teach people how to make games that don't crash, and C++ is a great language for learning both...because it can make games and tends to crash.

Current Status

The sfmldemo currently contains a very bare build using Meson to build a SFML project. This currently builds on Windows with MinGW but I haven't tested it anywhere else. The build takes the example code from imgui-sfml and makes it work, so you have a game window with a working GUI in it already. That is actually remarkable feat on Windows.

To get this working the rough (ROUGH) steps are:

  1. Get MinGW and Meson installed.
  2. Run setup.ps1
  3. meson compile -C builddir
  4. meson install -C builddir -- Careful with this, it might install stuff in unwanted areas. On my computer it put them in C:\ but I have to read the instructions on how to set the install location.
  5. ./builddir/sfmldemo -- That should run it and you see a window with ImGUI's demo panel.

I'll have more extensive instructions in a later blog post, but if you have time try this out and let me know how it went at help@learncodethehardway.com. Please let me know if you tried a different compiler, Windows version, etc. If you're on OSX or Linux it should work the same but Linux people might want to use their package manager instead.

Next Step

Once this is mostly working and documented I'll start the process of learning C++ and then work on a bunch of silly little games to learn how it all works.