The next little game in the series where I make a fancy rogue game.
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Zed A. Shaw feda66defd Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
assets Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
scripts Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
tests Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
.gitignore Initial commit that has most of what I need. 10 months ago
.tarpit.json Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
.vimrc_proj Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
LICENSE Initial commit 10 months ago
Makefile Cleaned up the map for more work. 10 months ago
README.md Initial commit 10 months ago
dbc.cpp Initial commit that has most of what I need. 10 months ago
dbc.hpp Initial commit that has most of what I need. 10 months ago
fsm.hpp Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
main.cpp Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
map.cpp Make doors randomly on the rooms. 10 months ago
map.hpp A ton of the game basic functions are now working. I have a random gen man, enemies, and enemies pathing to you. 10 months ago
meson.build Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
status.txt Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago

README.md

roguish

The next little game in the series where I make a fancy rogue game.