The next little game in the series where I make a fancy rogue game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
roguish/matrix.hpp

51 lines
1.3 KiB

#pragma once
#include <vector>
#include <queue>
#include <string>
#include <array>
#include <numeric>
#include <algorithm>
#include <fmt/core.h>
#include "point.hpp"
#include "rand.hpp"
#include "dbc.hpp"
#include "shiterator.hpp"
namespace matrix {
using Row = shiterator::BaseRow<int>;
using Matrix = shiterator::Base<int>;
using viewport = shiterator::viewport_t<Matrix>;
using each_cell = shiterator::each_cell_t<Matrix>;
using each_row = shiterator::each_row_t<Matrix>;
using box = shiterator::box_t<Matrix>;
using compass = shiterator::compass_t<Matrix>;
using circle = shiterator::circle_t<Matrix>;
using rectangle = shiterator::rectangle_t<Matrix>;
using rando_rect = shiterator::rando_rect_t<Matrix>;
using line = shiterator::line;
void dump(const std::string &msg, Matrix &map, int show_x=-1, int show_y=-1);
inline Matrix make(size_t width, size_t height) {
return shiterator::make<int>(width, height);
}
inline bool inbounds(Matrix &mat, size_t x, size_t y) {
return shiterator::inbounds(mat, x, y);
}
inline size_t width(Matrix &mat) {
return shiterator::width(mat);
}
inline size_t height(Matrix &mat) {
return shiterator::height(mat);
}
inline void assign(Matrix &out, int new_value) {
shiterator::assign(out, new_value);
}
}