The next little game in the series where I make a fancy rogue game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
roguish/ansi_parser.rl

99 lines
1.5 KiB

#include <fmt/core.h>
#include <string_view>
#include <charconv>
#include "dbc.hpp"
using namespace fmt;
%%{
machine foo;
action tstart {
start = fpc;
}
action number {
auto [ptr, ec] = std::from_chars(start, fpc, value);
dbc::check(ec == std::errc(), "error in number parsing");
println("NUM: {}", value);
}
action color256 {
println("COLOR256");
}
action color24b {
println("COLOR24B");
}
action colorSingle {
println("SINGLE");
}
action colorBasic {
println("BASIC");
}
action bg {
println("BG");
}
action fg {
println("FG");
}
action any {
println("ANY: {}:{}", int(fc), fc);
}
action start {
println("START");
}
action end {
println("END");
}
start = 0x1B "[";
fg = "38;" %fg;
bg = "48;" %bg;
num = digit+ >tstart %number;
color256 = "5;" num ";" num;
color24b = "2;" num ";" num ";" num;
basic = num ";" num;
single = num;
colorCode = (
start %start
(
(fg|bg) color256 %color256 |
(fg|bg) color24b %color24b |
single %colorSingle |
basic %colorBasic
)**
"m" %end
);
other = (any+ @any -- 0x1B)*;
main := (other :>> colorCode)**;
}%%
%% write data;
bool parse_ansi(std::string_view codes) {
const char *start = NULL;
int cs = 0;
size_t value = 0;
const char *p = codes.data();
const char *pe = p + codes.size();
const char *eof = pe;
%% write init;
%% write exec;
print("PROCESSED {} CHARS of {}", p - codes.data(), codes.size());
return true;
}