The next little game in the series where I make a fancy rogue game.
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roguish/constants.hpp

11 lines
246 B

#pragma once
/*
* Eventually move most of these into runtime locations.
*/
const int INV_WALL = 0;
const int INV_SPACE = 1;
const int WALL_VALUE = 1;
const int SPACE_VALUE = 0;
const int WALL_PATH_LIMIT = 1000;
const int WALL_LIGHT_LEVEL = 3;