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roguish
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The next little game in the series where I make a fancy rogue game.
254 Commits
1 Branch
0 Tags
5.3 MiB
C++ 93.3%
Ragel 3.8%
Meson 1.5%
GLSL 0.5%
PowerShell 0.4%
Other 0.5%
 
 
 
 
 
 
Tree: e9277bf052
roguish/assets
History
Zed A. Shaw ee304c30e3
Made a curative component really quick.
4 months ago
..
combat_enemy_hit.mp3 Got some new sounds and camera shake came back but has a bug. 6 months ago
combat_miss.mp3 Got some new sounds and camera shake came back but has a bug. 6 months ago
combat_player_hit.mp3 Got some new sounds and camera shake came back but has a bug. 6 months ago
config.json World builder now loads the tile map json and usese the keys to figure out how to randomize the floor configurations. 4 months ago
enemies.json Enemies can be tagged as moving randomly, but it's very subtle. 4 months ago
fontlist.json Designer is working great now, and this fixes a bunch of things about the mouse. 5 months ago
items.json Made a curative component really quick. 4 months ago
loot_gold.mp3 Got some new sounds and camera shake came back but has a bug. 6 months ago
text.otf Make the changes for the new assets layout. 7 months ago
tiles.json Very simple items system to get into the inventory work. 4 months ago
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