The next little game in the series where I make a fancy rogue game.
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roguish/dbc.cpp

40 lines
948 B

#include "dbc.hpp"
void dbc::log(const string &message) {
fmt::print("{}\n", message);
}
void dbc::sentinel(const string &message) {
string err = fmt::format("[SENTINEL!] {}\n", message);
throw dbc::SentinelError{err};
}
void dbc::pre(const string &message, bool test) {
if(!test) {
string err = fmt::format("[PRE!] {}\n", message);
throw dbc::PreCondError{err};
}
}
void dbc::pre(const string &message, std::function<bool()> tester) {
dbc::pre(message, tester());
}
void dbc::post(const string &message, bool test) {
if(!test) {
string err = fmt::format("[POST!] {}\n", message);
throw dbc::PostCondError{err};
}
}
void dbc::post(const string &message, std::function<bool()> tester) {
dbc::post(message, tester());
}
void dbc::check(bool test, const string &message) {
if(!test) {
string err = fmt::format("[CHECK!] {}\n", message);
fmt::println("{}", err);
throw dbc::CheckError{err};
}
}