The next little game in the series where I make a fancy rogue game.
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Zed A. Shaw b9c27cd6ba Now calling this DinkyECS and will use it in the game to move the enemies and such. 1 month ago
assets Make the changes for the new assets layout. 2 months ago
scratchpad Now calling this DinkyECS and will use it in the game to move the enemies and such. 1 month ago
scripts Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 2 months ago
tests Conver to using \ for member variables in classes. In structs just use the name. 2 months ago
.gitignore Ignore more irrelevant things. 2 months ago
.tarpit.json Ignore more irrelevant things. 2 months ago
.vimrc_proj Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 2 months ago
LICENSE Initial commit 2 months ago
Makefile Cleaned up the map for more work. 2 months ago
README.md Initial commit 2 months ago
dbc.cpp Initial commit that has most of what I need. 2 months ago
dbc.hpp Initial commit that has most of what I need. 2 months ago
dinkyecs.hpp Now calling this DinkyECS and will use it in the game to move the enemies and such. 1 month ago
entity.cpp Conver to using \ for member variables in classes. In structs just use the name. 2 months ago
entity.hpp Conver to using \ for member variables in classes. In structs just use the name. 2 months ago
flecs.wrap Brought in FLECS to play with, tomorrow we learn it. 2 months ago
fsm.hpp Conver to using \ for member variables in classes. In structs just use the name. 2 months ago
gui.cpp Just wrote my own entity system to figure it out. 1 month ago
gui.hpp Now able to render the map at a different size from the rest of the UI and also only shake the map. 2 months ago
main.cpp Pulled most of the variables out so now I can carve out functions. 2 months ago
map.cpp Just wrote my own entity system to figure it out. 1 month ago
map.hpp Conver to using \ for member variables in classes. In structs just use the name. 2 months ago
meson.build Just wrote my own entity system to figure it out. 1 month ago
rand.cpp Just wrote my own entity system to figure it out. 1 month ago
rand.hpp Just wrote my own entity system to figure it out. 1 month ago
status.txt Brought in FLECS to play with, tomorrow we learn it. 2 months ago

README.md

roguish

The next little game in the series where I make a fancy rogue game.