The next little game in the series where I make a fancy rogue game.
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Zed A. Shaw b8a0d9bbd1 Now able to render the map at a different size from the rest of the UI and also only shake the map. 10 months ago
assets Make the changes for the new assets layout. 10 months ago
scripts Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
tests Conver to using \ for member variables in classes. In structs just use the name. 10 months ago
.gitignore Ignore more irrelevant things. 10 months ago
.tarpit.json Ignore more irrelevant things. 10 months ago
.vimrc_proj Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall. 10 months ago
LICENSE Initial commit 10 months ago
Makefile Cleaned up the map for more work. 10 months ago
README.md Initial commit 10 months ago
dbc.cpp Initial commit that has most of what I need. 10 months ago
dbc.hpp Initial commit that has most of what I need. 10 months ago
entity.cpp Conver to using \ for member variables in classes. In structs just use the name. 10 months ago
entity.hpp Conver to using \ for member variables in classes. In structs just use the name. 10 months ago
fsm.hpp Conver to using \ for member variables in classes. In structs just use the name. 10 months ago
gui.cpp Now able to render the map at a different size from the rest of the UI and also only shake the map. 10 months ago
gui.hpp Now able to render the map at a different size from the rest of the UI and also only shake the map. 10 months ago
main.cpp Pulled most of the variables out so now I can carve out functions. 10 months ago
map.cpp Some jank test visual effects are working. 10 months ago
map.hpp Conver to using \ for member variables in classes. In structs just use the name. 10 months ago
meson.build Some jank test visual effects are working. 10 months ago
status.txt Now able to render the map at a different size from the rest of the UI and also only shake the map. 10 months ago

README.md

roguish

The next little game in the series where I make a fancy rogue game.