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roguish
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The next little game in the series where I make a fancy rogue game.
180 Commits
1 Branch
0 Tags
5.3 MiB
C++ 93.3%
Ragel 3.8%
Meson 1.5%
GLSL 0.5%
PowerShell 0.4%
Other 0.5%
 
 
 
 
 
 
Tree: 9abb39a3bf
roguish/scratchpad
History
Zed A. Shaw 381b82ee4e
Small fix to build on non-windows platforms.
6 months ago
..
ansi_parser_normal.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 7 months ago
ansi_parser_scanner.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 7 months ago
collider.cpp Very basic collision and combat to work out the idea and a logging system on the left. 7 months ago
flecstest.cpp Just wrote my own entity system to figure it out. 7 months ago
img2ansi.cpp Small fix to build on non-windows platforms. 6 months ago
luatest.cpp Now have more test for the base functionality but need to push render tests and find a way to test the GUI. I've also brought in sol2 for lua integration but not sure what to do with it. 6 months ago
testragel.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 7 months ago
testragel.rl Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 7 months ago
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