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roguish
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The next little game in the series where I make a fancy rogue game.
160 Commits
1 Branch
0 Tags
5.3 MiB
C++ 93.3%
Ragel 3.8%
Meson 1.5%
GLSL 0.5%
PowerShell 0.4%
Other 0.5%
 
 
 
 
 
 
Tree: 988edf13d7
roguish/scratchpad
History
Zed A. Shaw fb1fd9d8bc
A bit of some clean up, API unifying, and some performance tweaks.
7 months ago
..
ansi_parser_normal.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 7 months ago
ansi_parser_scanner.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 7 months ago
collider.cpp Very basic collision and combat to work out the idea and a logging system on the left. 8 months ago
flecstest.cpp Just wrote my own entity system to figure it out. 8 months ago
img2ansi.cpp A bit of some clean up, API unifying, and some performance tweaks. 7 months ago
testragel.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 7 months ago
testragel.rl Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 7 months ago
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