The next little game in the series where I make a fancy rogue game.
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Zed A. Shaw 59a6882b70 Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly. 1 week ago
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combat_enemy_hit.mp3 Got some new sounds and camera shake came back but has a bug. 3 months ago
combat_miss.mp3 Got some new sounds and camera shake came back but has a bug. 3 months ago
combat_player_hit.mp3 Got some new sounds and camera shake came back but has a bug. 3 months ago
config.json World copying with facts and constants is working so now new levels are possible, but need to work on previous level motion. 1 week ago
devices.json Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly. 1 week ago
enemies.json A few small changes so that the player's lightsource is just like any other entity lightsource components. 3 weeks ago
fontlist.json Designer is working great now, and this fixes a bunch of things about the mouse. 2 months ago
items.json Implemented configurable randomization in the world builder, and then got the beginning of devices to work for the next part of going down a level through stairs. 3 weeks ago
loot_gold.mp3 Got some new sounds and camera shake came back but has a bug. 3 months ago
text.otf Make the changes for the new assets layout. 4 months ago
tiles.json Very simple items system to get into the inventory work. 1 month ago