You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
70 lines
1.8 KiB
70 lines
1.8 KiB
#pragma once
|
|
|
|
#include <ftxui/screen/screen.hpp>
|
|
#include <ftxui/dom/canvas.hpp>
|
|
#include <SFML/Window.hpp>
|
|
#include <SFML/System.hpp>
|
|
#include <SFML/Graphics.hpp>
|
|
#include <SFML/Graphics/Rect.hpp>
|
|
#include "point.hpp"
|
|
#include <codecvt>
|
|
#include "ansi_parser.hpp"
|
|
#include "panel.hpp"
|
|
|
|
using ftxui::Canvas, ftxui::Screen;
|
|
|
|
|
|
struct RenderConfig {
|
|
int video_x = 1600;
|
|
int video_y = 900;
|
|
int ui_font_size=30;
|
|
int base_map_font_size=90;
|
|
wchar_t bg_tile = L'█';
|
|
wchar_t ui_base_char = L'█';
|
|
int bg_box_offset=5;
|
|
int game_map_x=40;
|
|
int game_map_y=40;
|
|
};
|
|
|
|
struct SFMLRender {
|
|
RenderConfig $config;
|
|
sf::RenderWindow $window;
|
|
int $map_font_size;
|
|
float $line_spacing;
|
|
std::unordered_map<wchar_t, sf::Sprite> $sprites;
|
|
sf::Font $font;
|
|
sf::Texture $font_texture;
|
|
sf::Glyph $base_glyph;
|
|
sf::Sprite $bg_sprite;
|
|
sf::FloatRect $bg_bounds;
|
|
sf::Text $ui_text;
|
|
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> $converter;
|
|
sf::Color $default_fg;
|
|
sf::Color $default_bg;
|
|
ANSIParser $ansi;
|
|
sf::FloatRect $ui_bounds;
|
|
|
|
SFMLRender();
|
|
|
|
// disable copy
|
|
SFMLRender(SFMLRender &other) = delete;
|
|
|
|
sf::Sprite &get_text_sprite(wchar_t tile);
|
|
void resize_grid(int new_size, Panel &panel_out);
|
|
void render_grid(const std::wstring &text, sf::Color default_fg, sf::Color default_bg, float x, float y);
|
|
void render_text(const std::wstring &text, sf::Color default_fg, sf::Color default_bg, float x, float y);
|
|
|
|
void draw(Panel &panel, float x_offset=0.0f, float y_offset=0.0f);
|
|
|
|
bool poll_event(sf::Event &event) {
|
|
return $window.pollEvent(event);
|
|
}
|
|
|
|
void close() { return $window.close(); }
|
|
|
|
bool is_open() { return $window.isOpen(); }
|
|
|
|
int font_size() { return $map_font_size; }
|
|
void clear() { $window.clear(); }
|
|
void display() { $window.display(); }
|
|
};
|
|
|